now if he could just find that blasted intfantry unit eating all the bananas and carelessly discarding the peels. Even the T-Bolt pilot was laughing at that one. Sit down at the table sling some dice, and watch that poor Thunderbolt fail his skidding roll and slide off the level 4 cliff, on his back. However, when the group reaches a consensus, I would expect those who disagreed to put aside the argument, and carry on with the game. I would expect everybody here to stick up for things that they believed in. What you can do is make the majority happy, and what appeals to the majority, goes. You're never going to make everybody happy. 2) Only Single Heat Sinks can be hidden in the engine. Any heat sinks outside the engine costs tonnage. 1) The only free heat sinks you get are the ones you can hide in the engine. The less weight and heat means no additional sinks are needed for a single weapon unit. Not entirely realistic, but we've all agreed that a lot in ternms of realism was sacrificed in the name of playability. Some possible alternate/house Heat Sink rules, some of which may be isolated from or combined with each other as you please. Dual PPCs just seem a lot more dangerous than dual large lasers. BattleTech: Heavy Metal is available as part of the BattleTech Season Pass. If you want to stack on TSm to say, the Mongoose, that sucker now does a 10-point kick! It features 16 double heat sinks and an XL-engine, freeing tonnage for a. ![]() Granted, the TSM equipped kick has a much shorter range, but doesn't run out of ammo, is usually easier to hit with, and weighs nada. Requiring all the math to keep yourself exactly at 9 heat, is the balancing factor for this. TSM adds no weight, and only takes six spaces. Steam\SteamApps\common\BATTLETECH\BattleTechData\StreamingAssets\data\heatsinks and edited the file for double heat sinks to 'Purchasable' : true then I went to: Steam\SteamApps\common\BATTLETECH\BattleTechData\StreamingAssets\data\shops and edited the file shopdefComponentsbase0.json to add the double heat sinks to the shops. I poked around on search and found this post from a couple of months back that there has been a change in the way. Firing weapons at nothing, just to get the heat, Jumping for no reason, designing mechs to run at exactly +9 or 0.īah! a thermostat is 1800's technology. Hi, I just did a full reinstall of the game and tried to add double heatsinks to the default store like I did previously (by editing the shopdefComponentsbase0.json), but its not working. No the one in the book requires you to be stupid. you can use whaterver your favorite text editor software is. ![]() Takes four turns of doing nothing to unlock the other crit, find the program, reactivate the shutoff HS, deactivate the program unless you got lucky and the HS's were all running when you got critted. SteamSteamAppscommonBATTLETECHBattleTechDataStreamingAssetsdataheatsinks and edited the file for double heat sinks to 'Purchasable' : true. Hit the crit and lock the HS as they are currently running. Its part of the Sensor critical hit in the head, on a 1-3 its the 2nd crit, 4-6 its in the 5th crit slot. It would allow the heat sinks to automatically switch on and off and keep the heat at a nine or higher. We house ruled a auto heat sink controller was included in the TSM fit. It just makes sense, that if a $20 computerized thermostat was available in the 20th century, then it darn sure is a standard feature on fusion powered war machines. Marauder with Double heatsinks, Exchanger++ and Rangefinder+++ is a. We know that the mechs control systems wont let the internal heat level go below this point because the rules say we cant have a negative heat value.ĩ9% of the people I ever play with allow you to reset this base value to 9 in the heat phase of any turn. May be an image of text that says B TTLETECH HEAVY METAL. Heat sinks are systems responsible for dissipating heat generated by the mech. ![]() We know this isnt absolute zero because the mech still functions. The heat scale already has a bottom at "0". Its a poorly thought out, nonsense addition. Its called a "thermostat"įASA inserted the "heat sink shut-off rule" because of some flavor text from a book. Anyway, I'd spring a couple of tons and some space for it just so I didn't have to constantly be scribbling trying to figure out my heat levels for TSM. Maybe it's a system that generates heat itself, or maybe it automatically regulates your heatsink output. It would (somehow) manipulate a certain amount of your heat automatically to MAINTAIN YOUR TSM AT THE SWEET SPOT. The most expensive example is the 275 XL Engine which saves weight for a heavy weapons payload, a Gauss Rifle in the right arm provides respectable punch at long range, while 13 Double Heat Sinks keep the design running cool.What would be nice is some sort of "Thermal Regulator" that you could use with TSM. This customized Highlander features a number of recently reintroduced Lostech technologies. The Heavy Metal model of the Highlander is the signature ride of Rhonda Snord of the Snord's Irregulars mercenary unit.
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